Blue Ajah

The Ajah with the greatest network of spies. The Blues are most renowned for pulling the strings of important people, and guiding them towards the Tower’s ultimate goals. They often have their own personal causes that they champion as well. Since they are quite active in the outside world, they often search for signs of the Dragon’s rebirth, setting them at odds with the Red Ajah, who would gentle him on sight.

Requires: Skill Focus Bluff

Ajah Talents

 * Mirror of Mists (Su): You conjure a cloak of illusions that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks as observers disregard you. At 7th level, and every four levels thereafter, these bonuses increase by +2. You can use this cloak for 1 hour per day per channeler level. The duration does not need to be consecutive, but it must be spent in 1-hour increments.
 * Invisibility (Su): As a standard action, you can become invisible (as per the invisibility spell). You can remain invisible for 1 minute per day per Channeler level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. Starting at 9th level, each time you activate this ability you can treat it as greater invisibility, though each round spent this way counts as 1 minute of your normal invisibility duration.
 * Silver Tongue (Su): You can spin amazingly convincing half-truths. Activating this ability is a swift action. You gain a +5 bonus on one Bluff check made to convince another of the truth of your words (similar to using glibness).You cannot tell outright lies, as you are bound by the Three Oaths. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
 * Hide Aura (Sp): You can conceal yourself from channelers by naturally inverting your weaves of the One Power. This ability acts like a constant nondetection (Invert Weave) spell cast upon yourself, but requires you to increase the casting time of your weaves by one step. You can end or restore this protection as a move action.
 * Severity  (Ex): Aes Sedai become skilled at sensing deception and intimidating their foes. You receives a morale bonus on all Intimidate and Sense Motive checks equal to ½ your character level (minimum +1).
 * Canny Observer (Ex): When a blue Aes Sedai makes a perception check to hear the details of a conversation, or to find hidden and concealed objects (including trap doors), she gains a +4 sacred bonus.