Red Ajah

An Ajah dedicated to hunting down and ‘gentling’ any men who can channel. They are called in to handle false dragons and rogue channelers alike. The Red Ajah is renowned for its supreme dislike of even the most ordinary men. They rarely (if ever) take warders, and are often at odds with the Blue Ajah and Green Ajah.

Requires: Skill Focus Intimidate

Ajah Talents

 * Sense Saidin (Su): Through constant exposure to male channelers, you have become adept at sensing when men channel. You can now use Weavesight to detect channeling from men. This does not allow you to Spellcraft the weaves in question, only detect them. You gain a +4 bonus to all saves to avoid male weaves during a surprise round.


 * Weave Resistance (Su): You gain resistance 5 to acid, cold, electricity, fire, and sonic. This resistance increases to 10 at 11th level, and 20 at 9th level.


 * Magic Penetration (Ex): You gain a +2 bonus on any caster level check made to dispel or remove a magic effect (such as when using the dispel magic or remove curse spell). If you are a 9th level or higher, the bonus increases to +4.


 * Spell Resistance (Ex): You gain SR equal to your level + 5.


 * Clobbering Strike (Ex): Whenever you score a critical hit against an opponent with a spell that requires an attack roll, you may immediately attempt to trip your opponent as a swift action. You do not provoke an attack of opportunity as normal for this trip attempt. You cannot be tripped in return when using this ability.


 * Mystic Null (Ex):You gain a +2 insight bonus on saves against spells spell-like abilities, and supernatural abilities. At 11th level, the bonus increases to +4.